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The ContraBand Beta Test

What it's all about
I want ContraBand to be as good as it can be, but to do that, I need to make sure it'll run on as many computers as possible, and as efficiently as possible. To do that, I need people willing to sign up to test unfinished builds of my game, and report on its performance, and any errors that crop up.
What you're getting into
Expect to be notified very infrequently at first, as I can do lots of the initial pre-game testing by myself. I will, every now and then, release some "technology tests" to see if any of my "black magic" doesn't run on certain computers. Later, I'll be releasing playable game fragments, where I'll need you to run the game. Lots. If it breaks, let me know. If it doesn't, let me know that, too. For now, I'll just take beta test info in my email, but once the game progresses further and beta testers will have more to say, and might need to discuss, I'll set up a weak forum.
Sound good?
If you're interested in being a part of ContraBand, this is a great way (in fact, the only way) to get in on it! All beta testers will get their name in the ContraBand credits, so make sure you enter your name as you want it to appear in said credits.
Action:
Sign Up for ContraBand Beta Test
Resign from the Beta Test
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